- valdez campos
- 6 days ago
- 2 min read
Updated: 5 days ago
design is never neutral. every choice we make as designers has the power to include or exclude. that’s not just a technical quality — it’s a moral one. inclusivity isn’t just a constraint; it’s an opportunity to create better outcomes for everyone. when we treat edge cases as the starting point, rather than something to sort out later, we start designing for reality.
that’s the philosophy of the amazing sara hendren, who beautifully encourages us to “design for the edges.” in her view, disability isn’t a problem to solve — it’s a natural part of being human. the design process should reflect that.
a lot of designers treat accessibility as a limit on their creativity, when the truth is, it’s their mindset that’s limited. heck, it’s their very creativity that’s limited. starting at the edge opens things up. when you design from those conditions, everything within that space becomes fair game. it’s expansive, not restrictive.
take something as purely functional as a water bottle — like the stanley quencher — and watch what happens when design gets involved. it’s just a cup with a lid and a handle, but add some color and thoughtful marketing, and suddenly it’s got presence. color, shape, texture, branding — all of it transforms a utilitarian object into something people want to carry, show off, and make part of their daily routines. design turned “necessary” into “desirable” for a water bottle — so why not for a wheelchair, a website, or everything else?
when we lead with inclusive design, we’re not just helping people with specific needs — we’re helping everyone. usability is about how easily a person can achieve their goal with a product or service. inclusive design increases usability for more people. that’s not a side benefit. that’s the main benefit. and it starts with respect for the full range of human experience.